The End of History

Story

This is not a heroic tale,
but a record of historical observation.

The aftermath of battles, the words exchanged, the small, forgotten choices──
all of these stir emotions and change actions. NPCs will continue to live their lives without you.
However, your decisions create ripples in their stories.
This game does not depict a predetermined scenario, but a unique and unrepeatable history
born from the player's involvement.

A Player's Carved History

Here is an example of a story that a player actually experienced.
See how choices in actions influence relationships and world events, and how they spark new stories in turn.

Player
Player
Ereiza
Shellya

Your Choices Move the World

The player's actions are etched into the memories of NPCs, eventually influencing the fate of nations.
Here, we introduce some examples to illustrate how it works.

Interactions at the Tavern

Interactions at the Tavern

In taverns across the land, you may encounter unexpected NPCs. By treating them to drinks and fostering positive interactions, you can build favorable relationships. If the bond becomes strong enough, it may even be possible to recruit NPCs from other nations into your own faction.

Impact of Battles

Impact of Battles

Opponents you face on the battlefield will remember you as an 'enemy.' This makes future interactions difficult, and even in taverns, they may act hostile toward you. If you defeat an NPC in battle, their family or close ones may hold a grudge against you, starting a long and deep-seated feud.

Diplomatic Consequences

Diplomatic Consequences

If you establish a new nation, you will face responsibilities as its ruler. Alliances with other nations, declarations of war, and peace treaties── Each decision will affect the trust of your vassals and citizens. If dissatisfaction grows within your domain, it could lead to rebellion and even the division of your nation.

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